I am not a gamer but an on again off again home OOP programmer. I need something to keep my interest up while I am learning. Have any of you done any game programming? I am wanting to program in C++ and Open GL but am curious about the graphics end of it. Will I need to create images using a package like Adobe Illustrator first or is this all done somehow within Open GL.
Thanks in advance. Rick
[email protected] wrote:
I am not a gamer but an on again off again home OOP programmer. I need something to keep my interest up while I am learning. Have any of you done any game programming? I am wanting to program in C++ and Open GL but am curious about the graphics end of it. Will I need to create images using a package like Adobe Illustrator first or is this all done somehow within Open GL.
I've thumbed through various 'game programming for fun and profit' books at the bookstore and all of the OSS friedly ones seem to recommend starting by using SDL's libraries for a good start.
Go to sourceforge.net. It is an open source software development web site. There are Game development projects you can sign up to. Here is the link
http://sourceforge.net/people/?category_id=1
--- [email protected] wrote:
I am not a gamer but an on again off again home OOP programmer. I need something to keep my interest up while I am learning. Have any of you done any game programming? I am wanting to program in C++ and Open GL but am curious about the graphics end of it. Will I need to create images using a package like Adobe Illustrator first or is this all done somehow within Open GL.
Thanks in advance. Rick
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On Mon, Nov 29, 2004 at 12:20:26PM -0600, [email protected] wrote:
I am not a gamer but an on again off again home OOP programmer. I need something to keep my interest up while I am learning. Have any of you done any game programming? I am wanting to program in C++ and Open GL but am curious about the graphics end of it. Will I need to create images using a package like Adobe Illustrator first or is this all done somehow within Open GL.
I use various molecular graphics programs (eg, PyMOL) that use OpenGL. I can say with pretty good certainty that the images these programs produce are made "de novo" by the program itself, on the fly, without having to be pre-produced in something like Illustrator or (to stick with free software stuff) the GIMP or Blender.
If memory serves, tuxracer uses OpenGL. As it's an open source program, it might be worth taking a look at.
D. Joe