Or more accurately, it's been available in binary form for a long time, but they've released the engine source code. This lets programmers directly edit things like shadow generation and network coding. Before now, we only had the binaries and the SDK source, which creates the game rules to Quake3 games like CTF or deathmatch.
On 8/22/05, D. Hageman [email protected] wrote:
No.
Wolf3D has ... Doom has ... and Quake has ... but Quake3 is new.